May 26, 2005, 09:53 PM // 21:53 | #61 |
Lion's Arch Merchant
Join Date: May 2005
Location: North Carolina, USA
Guild: Evolution
Profession: Me/A
|
Staves are not universally "Better" if you just happen to get a rare one. It all boils down to what you need and what you don't.
For my Elementalist the +20% recharge rate reduction on the 11-22 wand plus the +20% fast cast/+20% recharge rate redution on the foci is far better than any staff I might ever possibly find. +enchant duration? Meh. Great for those that need it. Good thing I don't. +few points of energy? No need when I have an max energy of 69-81. |
May 26, 2005, 09:59 PM // 21:59 | #62 |
Frost Gate Guardian
Join Date: May 2005
Location: Europe -> Poland -> Warsaw
Guild: Alea Iacta Est [AIE]
Profession: Me/W
|
The only point here being that boni don't stack so you don't get a +40% bonus on anything by using a wand and a focus. =)
In the end we all come to the conclusion that this discussion is pointless, as it's really only a matter of preference. |
May 26, 2005, 10:31 PM // 22:31 | #63 |
Wilds Pathfinder
Join Date: May 2005
Location: Take me where I cannot stand.
Guild: The Better Part of Valor
Profession: W/N
|
Staves are mostly useless... unless you make them yourself... I've never "found" a staff that I'd ever consider using over a Wand/Focus just because the only Staves worth using over the Wand/Focus Combo are practically impossible to find. Like others above have said, though, collectors have staves that come with +20% recharge and +20% casting built in and can still be upgraded. I'm currently using a perfect damage, perfect energy, 20/20 staff upgraded with an Insightful staff head +5 and a staff wrapping of Fortitude +30 because I haven't yet found a focus or wand in my school of magic that has the +15 energy, -1 energy regen mod. And until I find one of those, the staff is actually better for me... Just my thoughts.
|
May 26, 2005, 11:58 PM // 23:58 | #64 |
Lion's Arch Merchant
Join Date: May 2005
Guild: [LBS]
Profession: W/
|
Hey, just wondering whether or not to put some runes on my staff. I thought it was pretty damn good until I came in here with everyone's +15 energy and 20% this and that. Its a Plain purple "Fire staff" +10 energy, 11-22 damage. Should I be looking for insightful staff heads and staff wrappings of fortitude? Does it pay to apply my minor runes to it, or should I save them for something better?
|
May 27, 2005, 12:19 AM // 00:19 | #65 |
Frost Gate Guardian
Join Date: May 2005
Location: Europe -> Poland -> Warsaw
Guild: Alea Iacta Est [AIE]
Profession: Me/W
|
Minor Runes are SOOOO easy to get - apply them to anything you want to.
Btw. +15nrg -1 regen sucks. Would never use a thing like this. I prefer not-overly-deep energy pools with good energy management - and -1 arrow of regen makes nrg management A LOT harder. |
May 27, 2005, 12:43 AM // 00:43 | #66 |
Lion's Arch Merchant
Join Date: May 2005
Guild: [LBS]
Profession: W/
|
Thanks for the tips man
|
May 27, 2005, 02:29 AM // 02:29 | #67 |
Frost Gate Guardian
Join Date: May 2005
Location: Pasadena, California
Profession: Mo/
|
There are no staves requiring healing prayers. Those that give bonuses to healing prayers spells require divine favour instead.
As said before, you can easily "find" perfect staves/wands/foci just by using the collectors. |
May 27, 2005, 02:33 AM // 02:33 | #68 |
Desert Nomad
Join Date: Apr 2005
Location: Canada
Profession: R/
|
so there is no Staff u can get from a Collector that gives +20% Casting Speed using Healing Prayers and +20% Skill Recharge using Healing Prayers?
|
May 27, 2005, 04:19 PM // 16:19 | #69 | |
Academy Page
Join Date: Mar 2005
Guild: Xion Nights
Profession: N/Mo
|
Quote:
|
|
Jun 18, 2005, 07:03 PM // 19:03 | #70 |
Pre-Searing Cadet
Join Date: Jun 2005
|
Staff Examples
Here's my Protection Monk's staff:
Here's my Air Elemental's staff: only in staves can we custom to our needs... |
Jun 18, 2005, 07:08 PM // 19:08 | #71 | |
Desert Nomad
Join Date: Apr 2005
|
Quote:
|
|
Jun 18, 2005, 07:58 PM // 19:58 | #72 | |
Lion's Arch Merchant
Join Date: Feb 2005
Location: New Mexico
|
Quote:
Now the staffs are great! WHY ? 1) 3 modifiers, fortitude, fire, u name it. 2) Staffs with +12 energy 3) Same damage as Wands The best, yet is that I have found that the requirements are pretty low, my low level is running around with a +10 energy 11-22 Damage Staff with 3 modifiers on it. When you can add +5 armor to it and your armor is 15, HEY thats good! So just want to clear up that staffs now are great! No more disadvntage using a staff. Ratatass |
|
Jun 18, 2005, 08:03 PM // 20:03 | #73 |
Academy Page
Join Date: Jun 2005
Guild: LLJK
Profession: R/Mo
|
Wand/focus. I'm rather attached to +15 Energy, Improved Casting Rate, and Improved skill recharge... altogether I have around +25 Energy. What's the highest you can go?
|
Jun 18, 2005, 08:14 PM // 20:14 | #74 | |
Site Contributor
Join Date: May 2005
|
Quote:
|
|
Jun 18, 2005, 08:17 PM // 20:17 | #75 |
Wilds Pathfinder
Join Date: May 2005
Guild: The Madison Scouts
Profession: E/Mo
|
Here's what I see:
My fire wand is +15 energy My focus item is +12 energy There is no +27 energy staff On a staff, I can get +4 armor and, only missing one upgrade, seem to max out at about +30ish health. I'd take 27 energy over +30 health any day and "decrease skill recharge 20%" anyday. In addition, I use Conjure Flame to make my regular wand attack (almost) as powerful as flare. |
Jun 18, 2005, 08:36 PM // 20:36 | #76 | |
Frost Gate Guardian
Join Date: Mar 2005
Guild: Legacy of Abyss
Profession: E/
|
Quote:
btw Now i've 2 configurations the staff of my previous post for "soloing" (+10 armor ) and this for PVM in group: Focus +12 en 20% fast cast fire 20% recharge fire + rare fire wand 11-22 10% fast cast (general) or collector fire wand 11-22 20% recharge fire |
|
Jun 18, 2005, 08:44 PM // 20:44 | #77 |
Ascalonian Squire
Join Date: Jun 2005
|
nothing beats my 20/20 staff with +22 and +21 hp
|
Jun 18, 2005, 08:45 PM // 20:45 | #78 |
Ascalonian Squire
Join Date: Apr 2005
|
here's my staff how i got it orginal put a +5 energy staffhead on it now no wand that can measure up to this for me /edit : yet Last edited by RizzleR; Jun 18, 2005 at 08:49 PM // 20:49.. |
Jun 18, 2005, 08:52 PM // 20:52 | #79 |
Site Contributor
Join Date: May 2005
|
Does that +15 energy fire wand come with a - energy regen? And either way, you're trading 17 energy for 20% longer enchantments. That energy is moderately useful at the start of a battle. Monks usually hover around the 5-10 energy mark during combat, so you're not seeing as much return on that 17 energy. A 20% longer lasting spellbreaker, healing seed, protective spirit or mark of protection, on the other hand, makes all the difference.
|
Jun 18, 2005, 08:58 PM // 20:58 | #80 |
Ascalonian Squire
Join Date: May 2005
|
I currently have a +1 energy holy rod (I will take all the energy I can get, fast cast means nothing to me if I do not have the energy to cast something.) please do tell if it has the - regen part. And if that does have a -1 regen whats the highest the energy bonus's go for wands before -1 regens show up on them.
|
All times are GMT. The time now is 08:09 PM // 20:09.
|